University Projects
Project Description: SpaceCraft is an adventure/exploration top-down 2D game where you control a personalized spaceship that you build using materials collected during your journey. The player has total freedom to build a ship to fit his playstyle.
Context: Made in Unity for “Game Development Methodology” course in 2021. The team had 3 Computer Science students, 2 Art students, and 1 Creative-writing student.
My role: I was responsible for designing the Game Loop, which involved understanding the fun elements and balancing the battle and building experiences. Moreover, I was the Level Designer, which involved designing the map and the 4 main quests.
More info: Itch.io link.
Lab-Run
Project Description: Lab Run is a fast-paced 2D platformer, where if you fail to leave the rooms in time (or die) you have to restart and try again from the beginning of the levels. The game is divided into several levels, and each one has a unique aspect of gameplay.
Context: Made in Unity for “Game Design” course in 2020. The team was composed of 4 Computer Science students.
My role: I was responsible for the Level Design and programming of its many objects, traps and behaviors. I had the freedom to design the story as I built and connected the levels, by creating collectibles and flavored artifacts related to the narrative. I was also responsible for creating most of the Art (about 70%) using Adobe Photoshop and a digital table.
Winner of Global Game Jam 2022
Winner of a 12-hour Hackathon
I’ve always involved myself in competitions whenever I had the chance!
Recent Results: 1st place GGJ 2022 at my site … and 1st place at hackathon too!
(The prizes were 20€ in cards, which I spent on PS4 games)
Art Projects
I have an artistic bone in me! Check out my Photoshop skills!
(I wouldn’t mind drawing for games too! Who knows, maybe in the future…)